Friday, 26 April 2013

Added Component


I have decided to add in this orange post as a focal point in the model.
At the moment, I feel as though there is no definitive visual attraction
that grabs the viewers attention.
I will make the post glow in CryEngine to create a contrast
between the busy maze and the orange colour.


Monday, 22 April 2013

Chosen Texture and Final Model




My chosen texture is one off a website called Lost and Taken.
It is a wood texture with a slightly grungy feel about it.
I think it suits the model well because it gives the illusion that there
is another level of depth - just like the model itself.  


http://lostandtaken.com/gallery
(This website gives free High Definition textures)

Sunday, 21 April 2013

Playing with Materials







These are some screenshots of playing with materials in CryEngine. 
I wanted to create a hard, industrial feel to my model so I added 
textures that resembled concrete, stone, brick, metal etc. 







Saturday, 20 April 2013

Development of Model in SketchUp




My model started off quite small but as I kept developing it,
I decided that the bigger it was, the more complex and interesting it got. 





I have copied the model several times, flipped it over and rotated it 
so there would be lots of different variations for filming in CryEngine.